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The Great Shift in Japanese Pop Culture - Part Four

Last time we saw that the tastes of upper and middle-class “mainstream” consumers dominated Japanese pop culture from the post-war to the end of the 1990s. This time we will explore the most important cultural change of the last decade: the greater proportional power for marginal subcultures. Mainstream consumers, for the economic and demographic reasons given in Part One and Part Two, have ceased to consume with the same force as before and thus have lost their “voting power” within pop culture.

Part Four: The Rise of Marginal Subcultures

The drop in cultural markets has been almost perfectly pegged to the decline in incomes. Middle class consumers are buying less, and when they buy, now go for cheaper or risk-free products. Within this environment, we could expect marginal subcultures to also have curbed consumption. Yet they did not! And their steady buying into their own cultural niches has made huge changes in the tenor of Japanese pop culture.

Yankii and otaku: Consumption as pathology

The yankii and otaku have never traditionally been blessed with high incomes nor high future earning potential, and in pure homo economicus terms, should be cutting back even more than middle-class consumers. We must understand, however, that for the otaku, yankii, and gyaru, shopping is not merely a form of leisure nor has it even been an attempt to buy into a larger society-wide consumerist message. These groups use consumerism as a therapeutic solution to their psychological and social problems.

The otaku spend their time as avaricious collectors of goods and trading information with other otaku. In shunning away from mainstream standards of sociability, sexuality, and career success, the act of maniacal consumption becomes their raison d’être. They cannot relate with other people if not commenting upon these cultural goods. Culture — most of which must be purchased and enjoyed as object (even when it is just physical media holding content) — is the great satisfier of their deepest desires.

The gyaru, in comparison, put a high premium on social networks and romance. Yet there is a certain pain at the heart of gyaru culture. In his book Keitai Shosetsu-teki (“Cell Phone Novel-esque”), author Hayamizu Kenrou calls the basic aesthetic mode of gyaru literature — cell phone novels, Hamasaki Ayumi lyrics — “trauma-kei” due to its emphasis on overcoming personal tragedy. When I interviewed Nakajo Hisako, the editor-in-chief of Koakuma Ageha, in 2009 I asked, “Why do gyaru spend so much time on their clothing, hair, and makeup?” She answered, “Because we are not cute. If we were cute, we would just wear a white T-shirt. We have to work hard to look good.” There is an obvious logic to this: The gyaru’s transformation into golden curly hair and heavily painted faces is an escape from their normal selves.

Like Nakajo suggests, gyaru culture looks as it does precisely because they are not “blessed” girls (Nakajo’s words). And this means gyaru must spend on clothing, hair treatments, and makeup in order to achieve the desired self-image. Beyond this desire to look like someone else (and basically like everyone else in their peer group), there is also the social demand to show allegiance to a wider gyaru subculture by donning its uniform. To be a gyaru means dressing like a gyaru — no exceptions.

Marginal groups’ up their voting power in the consumer vacuum

The end result is that the otaku and yankii have an almost inelastic demand for their favorite goods. They must consume, no matter the economic or personal financial situation. They may move to cheaper goods, but they will always be buying something. Otherwise they lose their identity. While normal consumers curb consumption in the light of falling wages, the marginal otaku and yankii keep buying. And that means the markets built around these subcultures are relatively stable in size.

So as the total market shrinks, the marginal groups — in their stability — are no longer minor segments but now form a respectable plurality in the market. In other words, if otaku or yankii all throw their support through a specific cultural item, that item will end up being the most supported within the wider market.

The clearest example of this is AKB48. With the letters AKB in their name, this group of girls was unequivocally marketed towards older males based in the Akihabara otaku culture. Compared to past mass market groups such as Speed, the girls are intentionally chosen and styled to look like elementary schoolgirls and lyrically address older men with direct sexual references. (See the “cat-eared brothel” video for “Heavy Rotation” and the unambiguous “love knows no age” lyrics for “Seifuku ga jama wo suru.”)

The mass idol group regularly has an “election” (sousenkyo) where fans try to vote their favorite girl to Number One. Buying certain AKB48 CD singles gives the fan a vote in the AKB48 election, which thus incentivizes otaku to buy multiple copies of the CD to increase their “political” power. The CD is thus no longer a means of listening to music but a way to influence the future of AKB48. This has created a legion of fans who buy dozens and hundreds of the same AKB48 CD or even 5500 copies. There are now doubts about that story’s authenticity but it basically was an exaggeration of an existing principle. Regardless, the marketing strategy of AKB48 does encourage the purchase of multiple goods, thus amplifying the buying power of nerds beyond their small numbers. This means as a consumer bloc, the AKB48 otaku fans can rival the non-otaku consumer base.

This otaku bloc strength, as well as other niche’s dedicated buying, can be seen through the music charts. In 2010 only three artists made the Oricon best-selling singles market — AKB48 and a Johnny’s Jimusho group Arashi. (At this stage, you can almost argue that music fans of Johnny’s groups are themselves a conspicuous cult rather than a mass market phenomenon.) Only two artists taking the entire singles market is unprecedented in Japanese musical history. In the previous decade, the average number of artists in the top ten was 8.2. The best explanation is that mainstream consumers stopped buying music, even single song downloads, so the favorite acts of marginal subcultures now appear to be the most popular.

Otaku and gyaru: winners by default

This principle demonstrates how AKB48 became an unlikely “mainstream” phenomenon. Despite AKB48 being so clearly marketed towards a niche audience, their success in a declining market has made them perceived to be the most popular in the entire market. Therefore 2010 and 2011 saw AKB48, with backing from advertising monolith Dentsu, doing advertisements for mainstream brands and chains such as 7/11. (Lawson’s has now countered with a nerd-drooling K-On! campaign.) With no major competition from more mainstream-oriented idols and groups, they became the obvious spokespeople and magazine cover girls — thus amplifying their fame more.

In the case of gyaru, there are larger numbers of gyaru than otaku, meaning that the gyaru can just consume their standard number of items and still dominate the market. Before I mentioned that the extremely “normal girl” fashion magazine non•no once sold close to a million copies per issue in 1996 at the peak of the publishing market, which was once far above the 310,000 copies for hardcore yankii/gyaru magazine Popteen at the same time. Around 2009, however, non•no dropped to a mere 180,000 copies a month while Popteen was still hovering around 310,000. Gyaru are still consuming fashion, and therefore need fashion guides to tell them how to do so. “Normal” girls have generally lost interest in clothing and do not need fashion guides as much. So in this collapse of the mass market, a magazine representing a marginal taste has become one of the best-selling.

With the yankii and otaku culture being so proportionally conspicuous in the market and mainstream and avant-garde styles being so minor and invisible, the once marginal looks have a greater legitimacy for less engaged consumers who mostly just desire socially-acceptable styles. As a result, gyaru and yankii fashion have had a strong moment over the last five years, leading to large-scale booms in things once unfathomable such as “hostess fashion.” University students at elite schools like Keio are likely to have hairstyles reminiscent of yankii hosts. Films and books with obvious yankii narratives, such as Rookies and cell phone novel Koizora, became huge national hits in 2009. Gyaru singer Nishino Kana is one of the few well-selling artists on Sony (formerly known for alternative musicians Supercar, Puffy, and Denki Groove). And even former “arty” magazines like CUTiE have moved towards the gyaru style, and the fiercely indie girl mag Zipper put gyaru icon Tsubasa Masuwaka on the cover. There is no popular female style that does not see a little influence from the yankii side of gyaru culture.

Not truly “the most popular”

While otaku and yankii cultures are enjoying a new cultural influence in their deep commitment to consumption, we should not forget that these groups do not make up any kind of actual societal consensus. The masses may be consuming parts of their culture, but these groups are at best pluralities rather than majorities — dominant in the market but nowhere near 50% of tastes.

For example, if you look at the sales numbers for the #1 single of 2010 — “Beginner” by AKB48 at 954,283 copies — this would not have been enough copies to make the top ten from the years 1991 to 2000, when the wider public bought CDs in droves. In 2001, it would have ranked in at #10 — a successful hit for a niche, but not the symbol of J-Pop for the era. The population of Japan in the last ten years has not dropped enough to make this smaller number of sales proportionally relevant — just less people are purchasing music.

AKB48’s narrow popularity becomes very clear when the group appears on television — a medium that continues to have a mass audience (although disproportionally elderly viewers.) Maeda Atsuko had been repeatedly voted the #1 member of AKB48, and yet her recent drama Hanazakari no Kimitachi e (Ikemen Paradise)saw extremely low ratings (episodes around 6%). AKB48 variety show “Naruhodo High School” has drawna dismal 4.5%.

AKB48 have also been extremely popular on YouTube, which skews towards a tech-savvy male audience in Japan. And yet a song like “Heavy Rotation”— at over 50 million views — has nearly one-third “thumbs down” votes. This is an extremely high amount level of dislikes compared to other music videos on the site.

So AKB48 are the most conspicuous music group in Japan at the moment with the highest record sales and highest number of appearances, but they should necessarily be considered a “mass” phenomenon with widespread fans across multiple segments. The group has captured the strongest plurality in the market, and companies have mobilized around them in desperation. If Dentsu could sponsor a different hit idol group with an even broader fan base, they would. But ironically, no one other than AKB48 or Johnny’s Jimusho groups have the sales or market legitimacy to work in the context of mass market advertising. Marginal groups are now feeding and over-influencing the remnants of the mass market just as counter-consumer once did.

Next time, we look at whether marginal subcultures can produce goods that are easily exportable.

W. David MARX
December 1, 2011

W. David Marx (Marxy) — Tokyo-based writer and musician — is the founder and chief editor of Néojaponisme.

The Great Shift in Japanese Pop Culture - Part Two

Last time we looked at the decline in Japanese wages, increased demand for inferior goods, and decreased demand for luxury brands. This time we look at the effects of lower incomes on markets for explicitly cultural goods.

Part Two: The Implosion of Cultural Markets

Within Japan almost every single market for cultural goods has seen prolonged decreases in sales since the late 1990s or has headed into troubled waters.

  • Music: The music market exploded in the 1990s thanks to karaoke, mini-CDs, TV tie-ups, and female-oriented J-Pop but that growth has been completely wiped out and now sales returning to late 1980s levels, even with increased digital downloads.
  • Publishing: Revenues in the book and publishing industry decline yearly, and the manga and anime industries are in crisis. Manga magazine sales are collapsing, and even relatively stable single-title comic collections have started to drop. Consumer magazines are going under faster than new titles can be created; just in recent years, we’ve said goodbye to Esquire, Pinky, Studio Voice, and PS. Discount chain Book Off is increasingly unable to sell its cheap used books, CDs, and games. And of course, the Internet has also ravaged porn magazine sales, which kept many publishers in Japan able to support its other non-porn magazines.
  • TV: TV viewership is down — with the main broadcast channels routinely getting less than 10% shares weekday prime time — despite no serious competition from cable or satellite TV. 13.5% of young men say they watch no TV. TV sales were down 73% in October 2011, and 75% of 3D TV owners were “disatified” with the technology.
  • Clothing: Clothing sales have declined 30% since their peak in 1991, with the men’s suit market essentially halving in size since 1997. Sales are also shifting away from premium goods and onto fast fashion and low priced brands like Forever 21, Uniqlo, and Shimamura. Meanwhile “select shops” — once the main site of sales for small boutique import brands — have shifted their inventory to their own cheaper Chinese-made lines.
  • Gaming: Games sales did very well over the last decade, but the once-dominant Japanese game industry has been faltering on the global stage, and even stalwart Nintendo — who hugely expanded the audience for gaming through the Wii and DS — is beginning to see major declines. Sony now makes most of its income from its insurance business rather than its consumer electronics or gaming. Meanwhile working class hobby pachinko is also bleeding money.
  • Cars: Although automobiles are not strictly cultural goods, there has been a great decline in Japanese auto sales and part of that stems from young consumers no longer buying cars as part of a “driving” hobby.

One exception is films: 2010 was a banner year for motion pictures at ¥220 billion in ticket sales. The film market, however, is increasingly aggregating around mega-hits rather than supporting a wide diversity of titles. Some key art-house theaters, like Ebisu Garden Cinema, closed after 17 years.

Why the decline?

There are a variety of factors to blame for the declines in these markets. As suggested in Part One, lower salaries have decreased consumers’ discretionary income with which they buy cultural goods. Young workers in particular are having trouble finding work, and when they do, have very low salaries and no clear track for salary increases. Uncertainty about future earnings also means a higher saving rate, which further decreases discretionary spending in the present. Among the marketing community, Japanese millennials are known as the “generation who doesn’t consume.”

Demographics have also played a big part in hurting the cultural industries: An anemic birthrate has evaporated the youth consumer base. In 1964 — at the height of the “baby boom” — 18.6% of the top population was between 15 and 23 (18.03 million). During the Bubble Era, the Dankai Jr. generation made up a relatively high 14.1% of the population (17.47 million). Although statistics are not immediately available for the last nine years, we can assume that the number of youth is already lower than the meager 11.1% of 2000 (14.13 million) — which was already the lowest recorded since 1920. (Statistics from here.) This means that 3-4 million consumers have disappeared from the zone that in the past has been responsible for most cultural expenditure. Smart companies are thus shifting their product lines to appeal to the larger demographic swaths of older, richer consumers.

Moreover young people are increasingly entertaining themselves with free to low-priced content on mobile phones and the web, and to a certain extent (although less than the West), much material is available online in pirated form. Spending has also shifted towards paying off phone bills rather than being spent on CDs and clothing directly like in the past. Phone companies are capturing much more of consumers’ money and then distributing it to content providers themselves.

Isn’t the Internet making up for all of this cultural decline?

Of course, most countries have also seen an implosion of “analog” content in the face of a digitizing world, and Japan is no exception to this trend. Despite high Internet penetration, however, web culture has yet to establish itself as a legitimate pillar of content in Japan. Most offline cultural producers, like newspapers and weekly magazines, do not put a significant amount of material online. There are no start-up sites with the influence of Boing Boing, or the political importance of Huffington Post, Talking Points Memo, and the Drudge Report. There have been few D.I.Y. bloggers who rival offline cultural influencers; no 14 year-old bloggers invited to haute couture fashion shows in the vein of Tavi Gevinson. In fact, the Internet in Japan still retains a “techy” or “nerd” image, and an impenetrable otaku site like 2ch is still the central heart of Internet meme creation.

Magazines in Japan usually directed consumers towards the “proper” goods to buy and how to use them, and there have been almost no websites — at least for traditional mainstream genres like fashion — that have taken over this role from print. Magazines get the latest information and bestow a legitimacy upon their advice. An anonymous kid with a blog just doesn’t have the same effect over the market.

There have been cultural and structural barriers towards moving offline content online and creating new web content businesses (see “The Fear… of the Internet”), and the overall result is that the Internet in Japan is not picking up the slack of the traditional culture markets as they shrink. Most importantly web use in Japan is relatively passive and anonymous, and this only further questions the culture created upon it.

This means that cultural institutions still have to look at analog markets — like the number of CDs or magazines sold — as a way to gauge success and popularity. Our best understanding of a “hit song” in Japan remains a “number one” on the Oricon charts. A “hit” TV show pulls numbers that were once understood to be a “failure.”

The total effect is that as Japan’s economy declines, Japanese popular culture is not just dropping in terms of sales but also in terms of total participation as well as “visible” participation. Consumers were once engaged with pop culture most actively through the act of consumption — buying a CD, book, or video game — but not only have they ceased buying goods, they are increasingly not even participating passively when media is virtually free, like in the case of TV. And they are not building significant new cultural spaces online with the same power, influence, and legitimacy as their precedents. There are almost no barriers to creating and distributing content, and yet the amount of legitimate content with engaged consumers is decreasing.

The U.S., in particular, has seen an explosion of content from cable TV proliferation and new Internet businesses in the last decade, which has made everyone assume the universality of the Long Tail theory. Japan shows the opposite: a decrease in the amount of culture in the market, as well as the number of participants in pop culture. There may not be any parallel to this phenomenon in any other major country.

Next time we look at how the market once made its products for the middle-classes and leading-edge consumers and why it’s no longer profitable to do so.

W. David MARX
November 29, 2011

W. David Marx (Marxy) — Tokyo-based writer and musician — is the founder and chief editor of Néojaponisme.